Jobs allow you to earn money every 30 seconds, depending on how much work you have completed during the payment interval. The following jobs are available:
  • Miner - Earns money from breaking stone and ores
  • Fisherman - Earns money catching fish and breaking sea blocks.
  • Farmer - Earns money from harvesting and planting crops.
  • Hunter - Earns money from killing monsters and animals.
  • Builder - Earns money from placing blocks.
  • Digger - Earns money from terraforming the overworld.
  • Woodcutter - Earns money from felling and planting trees.
  • Cook - Earns money from crafting food.
  • Alchemist - Earns money from brewing potions.
  • Blacksmith - Earns money from repairing tools and armor and smelting ores.
The Jobs Menu. Choose your favorite job and earn money!
New players can join 1 Job. Unlocking new in-game or store ranks will allow you to join additional Jobs. Every time you increase your level by 1, your income is also increased by +1%.
  • /jobs - brings up information about jobs. Can join jobs off this GUI.
  • /jobs stats - View Job Stats
  • /jobs gtop - View top players
  • /jobs top (job) - View top players in the specific job.
  • /jobs info - View Job info
  • /jobs bonus - View Jobs bonuses.
  • /paycheck - View Money Earned
The idea is for every job to have a paycheck of around ~500-600 in-game money at level 50 using a tier 3 tool, being level 1000 in the respective McMMO skill, and efficient grinding. Jobs had to be balanced around these requirements because without them a large gap in pay would be created. This means your paychecks will be heavily dependent on your own concentration, efficiency, and setup.

Jobs Rewards

There are also 60 levels of milestone rewards for every job. You can preview a progression tree similar to the image below in-game by going into /jobs and shift+left-clicking a Job.
Every level-up comes with one-time rewards in the form of a money payout.
Menu with the first 20 levels of Fisherman.
Last modified 1mo ago
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Jobs Rewards